MemBers:
Vice Pres.
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MemBer: HomeBhoy JOke :p
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Breathe Fire (F) Breathes fire at enemy units which deals damage. Level 1 - 75 damage. Level 2 - 150 damage. Level 3 - 225 damage. Level 4 - 300 damage. Mana Cost: 100/110/120/130 Cooldown: 12 seconds | ||
Dragon Tail (T) Knight Davion bashes a melee-range enemy target with the fury of a dragon`s tail swipe. Stuns the target and deals minor damage. Level 1 - Deals 25 damage, Stuns for 2.5 seconds. Level 2 - Deals 50 damage, stuns for 2.75 seconds. Level 3 - Deals 75 damage, stuns for 3 seconds. Level 4 - Deals 100 damage, stuns for 3.25 seconds. Mana Cost: 100 Cooldown: 9 seconds | ||
Dragon Blood (D) Grants Dragon Knight blood from his ancient ancestral dragon heritage, which increases health regeneration and armor. Level 1 - Increases hp regen by 1 and armor by 2. Level 2 - Increases hp regen by 2 and armor by 4. Level 3 - Increases hp regen by 3 and armor by 6. Level 4 - Increases hp regen by 4 and armor by 8. Mana Cost: N/A Cooldown: N/A | ||
Elder Dragon Form (R) Transforms the Dragon Knight into a powerful elder dragon. Gives 25 movement speed boost. Lasts 60 seconds. Level 1 - Transform into a Green Dragon with a corrosive breath attack. Level 2 - Transform into a Red Dragon with a splash attack. Level 3 - Transform into a Blue Dragon with an extremely powerful frost attack. Mana Cost: 50 Cooldown: 115 A Green Dragon gives additional 25 movespeed, and has a “corrosive attack” that slows an unit and deals 20 magical damage per second for 5 seconds. The corrosive damage won’t stack. Corrosive Breath will work on towers. A Red Dragon gives additional 25 movespeed, 5 bonus damage, and has a “splash attack” that deals full damage to all units around the primary target. A Blue Dragon gives additional 25 movespeed, 14 bonus damage, and has an “extremely powerful frost attack” that deals half damage to all units around the primary target, plus 3 seconds of frost effect (30% move speed reduction and 20% attack speed reduction). Both “splash attack” and “extremely powerful frost attack” affect damage to buildings, i.e. if you attack the buildings, units surrounding the buildings will be damaged, vice versa. |
Sven - The Rogueknight Range: 125 | Move Speed: 295 Primary: STR Str: 23 + 2.7 | Agi: 21 + 2.0 | Int: 14 + 1.3 Damage: 54 – 56 | HP: 587 | Mana: 182 HP Regen: 0.94 | Mana Regen: 0.57 Attack Speed: 0.71 | Armor: 2 | A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold. |
Magic Missile (C) A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds. Cast range of 500. Level 1 - Deals 100 damage. Level 2 - Deals 175 damage. Level 3 - Deals 250 damage. Level 4 - Deals 325 damage. Mana Cost: 110/120/130/140 Cooldown: 10 | |
Wave of Terror (E) Shendelzare lets loose a wicked cry, terrorizing nearby enemy units. Their armor and damage are reduced. Level 1 - Reduces base armor by 2 and damage by 5%. Deals 25 damage. Level 2 - Reduces base armor by 3 and damage by 10%. Deals 50 damage. Level 3 - Reduces base armor by 4 and damage by 15%. Deals 75 damage. Level 4 - Reduces base armor by 5 and damage by 20%. Deals 100 damage. • Damage type: HP loss • The wave gives vision as it goes forward. • Only decreases base damage and that given by the primary attribute of the units. Mana Cost: 40 Cooldown: 15 | |
Command Aura (D) Increases nearby (within 900 AoE) units' damage. Level 1 - 12% damage. Level 2 - 20% damage. Level 3 - 28% damage. Level 4 - 36% damage. • The bonus damage provided by the aura is based on base damage and primary attribute. Mana Cost: N/A Cooldown: N/A | |
Nether Swap (W) Instantaneously swaps positions with a target hero. Level 1 - 600 range. Level 2 - 900 range. Level 3 - 1200 range. Mana Cost: 100/ 150/ 200 Cooldown: 45 (10 with Scepter) • Works on magic immune units. • Trees near Vengeful Spirit and the target will be destroyed upon swapping. • Interrupts channeling skills of the target. • Aghanim's Scepter drastically reduces cool down to 10 seconds at all levels. |